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Xboxhas always openly shown its love for indie developers throughout its career. It even has a specific program aimed at helping indie game developers self-publish titles for Windows, Xbox One, and Series X/S, called ID@Xbox.

HAAK fans still have a huge wait till they can play the game on their Xboxes

However, it seems the love doesn’t extend to every developer. An indie studio recently expressed its frustrations about Xbox pushing and stalling its requests to get the game up on the console, shocking many.

HAAK Developer Says Xbox Has Stalled It for Almost a Year

Blingame Studio’sHAAKis a Metroidvania-inspired 2D platformer released in 2022. An immersive Metroidvania-Platformer, you play as Haak, a mysterious wanderer on a quest to find a lost brother in a sprawling cyber-wasteland.

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The game was a niche hit, and many have repeatedly asked the developers if it would be released on PS5 and Xbox, as it’s currently only available on PC. Blingame’s response was not what fans would want to hear, though:

HAAK may not be released on PS5 and Xbox. We submitted an application to Xbox 9 months ago, but it has never been approved. They don’t seem to take indie games seriously.

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A fan responded to the tweet, stating that “Xbox loves indies” and tagged many members of its team to get any support for Blingame. The indie studio quickly responded stating it had been waiting for over eight months for approval to publish the game on the console and shared pictures.

This is why HAAK is not released on Xbox.We submitted the application reviewing 8-9 months ago, and also contact Xbox via email many time, but ultimately did not receive any follow-up solutions.We are sorry for that we cannot be able to bring our games to players on Xbox.😔https://t.co/a8MkqEI7kLpic.twitter.com/wxfDz7Cj20

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— HAAK (@haakgame)June 12, 2025

According to Blingame, it repeatedly e-mailed the team regarding this issue, but to no avail.

Things aren’t looking too good for the brand’s image

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Fans in the comments were upset on behalf of theindie developerand voiced their support, with many contacting the brand themselves in an attempt to help Blingame out.

I have contacted ID@Xbox many times before, but the final reply always asked me to wait. To this day, I am still waiting for their email.😔

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One fan shared how another game they enjoyed went through the same ordeal, which doesn’t bode well forHAAK:

I’m sorry dude. They have no idea what they’re doing and always seem to drop the ball on this stuff. It’s also why I couldn’t get Night at the Gates of Hell upon release, because Xbox apparently hadn’t approved or contacted the developers back.

Adding to the count, another fan also shared how the developers ofAxiom Vergefaced the same issue, meaning this was probably a recurring issue.

Fans Furious at Xbox for Not Following Through On Promise

The gross negligence ofHAAKby the billion-dollar company and the disregard for Blingame Studio’s plea was met with extreme frustration. Fans openly voiced their displeasure at what had gone down.

As an Xbox customer let me thank you for having tried. MS should be ashamed.

— ProteinePlus (@ProteinePlus)July 07, 2025

Another fan called out the supposed hypocrisy of the billion-dollar company.

thats incredible them saying they were supporting indie devs and avoid thats something like this happen was their main goal they tremendously fail.

— Jocelyn David(Allergic to ponies) (@MortalSub)June 12, 2025

The negative reactions toward the team’s move—or lack thereof—continue to pour in, and according to what’s being said, what happened to Blingame wasn’t a one-off occurrence.

The outpouring of fan support forHAAKsignals good news for Blingame, but what about other indie developers? Maybe it’s time for ID@Xbox to reevaluate its system.

What do you think is the solution to this problem? Share your thoughts in the comments below!

Vibha Hegde

Critic/Gaming Writer

Articles Published :594

Vibha is an avid gamer that has been writing about video games for several years. When they’re not complaining about the lack of a Bloodborne sequel or brushing up on the Yokoverse lore, Vibha is busy watching 3-hour video essays on horror games they’re too scared to play themselves.

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