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Although Bethesda gave us some genre-defining games such asThe Elder ScrollsandFallout, gamers were left disappointed by the release ofStarfieldin 2023. The space RPG was the company’s first new IP in years and had a lot of pressure on its shoulders.

In-game image from Starfield Shattered Space DLC

Unfortunately, the gamefell short of the mark and proved to be a disaster. The release of its latestShattered SpaceDLC only added to the disappointment, with many gamers feeling that Bethesda has made a series of blunders. However, this is not the studio’s first blunder withStarfield, as one of them took eight years to resolve.

Bethesda’s Worst Blunder CrippledStarfield‘s Development

In aninterview, Bethesda’s boss, Todd Howard, opened up aboutStarfield‘s development right before its release. While the idea for the title has been there for decades, Howard and his team worked on it for eight years.

Starfield: Ultimate Guide and Know-It-All Walkthrough

Even though the game faced various development issues and challenges throughout the years, one of the biggest blunders for Bethesda was thatStarfieldonly started to click sometime in 2022, and Howard wishedthat they’d figured out the formula sooner.

I thought we would find the answers faster

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Well, it’s not that uncommon for big games such asStarfieldto come to life during the final stages of their development, though eight years is quite a big mark.

AlthoughStarfieldwas revealed way back in 2018, its first release date wasn’t dropped until E3 2021, when Bethesda planned for a August 15, 2025 launch. This was the same period that the studio thought it was finally making a“fun”game.

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Whatever the definition offun is for Howard and his team, it clearly doesn’t resonate with gamers.Starfieldhas been anything but fun so far, as players believe it fails to evolve on Bethesda magic that gamers had been desperate for years. What’s even worrying is the precedent it sets for the future of big IPs such asFalloutandElder Scrolls.

Bethesda Dev CallsStarfieldthe Company’s Ultimate Project

It just isn’t Howard who believesStarfieldis the pinnacle of fun. While chatting withGamesRader,Starfield‘s design director Emil Pagliarulo stated that even though the game isn’t everyone’s cup of tea, it’s still the company’s most ambitious project to date and the ultimate work it has ever managed to craft.

It’s 100% Worth it to Buy Starfield: Shattered Space DLC If You Grew Up Playing Bethesda Games the Old School Way

Given the game’s incredible scale, it’s no surprise that Bethesda found it quite difficult to develop. At least on paper, Howard and his team have managed to flesh out a true technical marvel that’s going to go down in books. However, what’s interesting is that Pagliarulo believes thatStarfieldoutclasses Bethesda’s biggest IPs.

This is quite a wild thing to say, considering the fact that this is the same studio that gave us smash-hits such asElder Scrolls V: Skyrim,Morrowind, and theFalloutfranchise.

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Even though it’s good to see Bethesda experimenting with something outside of its expertise, the fact is that the space RPG isn’t a“fun”game, and it simply doesn’t stand in front of the company’s biggest hit. It’s high time for Howard and his team to learn from the failures of this title and set themselves on the right track for the future.

With that said, do you thinkStarfieldis a worthwhile game to play? Let us know in the comments below.

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Dhruv Bhatnagar

Articles Published :1195

With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.

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