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Timothée Chalamet is arguably one of the greatest and most talented actors working today and he is no different from an ordinary person with a passion for gaming. Chalamet made it no secret that he is a huge gamer and is a massive fan of Rockstar Games’ open-world games namely theRed Dead Redemptionprequel. Video game adaptations have surpassed the long-running curse that plagued the genre and the actor shared his two cents on how a live-action adaptation would work.

Chalamet is a gifted actor and is fortunate to find the time to play a massive open-world game that would require hundreds of thousands of manhours equivalent to his working hours despite his hectic schedule as a Hollywood star. Rockstar Games is renowned for its attention to detail and eye for cinematography, which begs the question: Does the Red Dead Redemption prequel even need a live-action adaptation?
Timothée Chalamet Weighs in on How a Live-ActionRed Dead RedemptionPrequel Film Would Make Sense
Rockstar Games did not hold back and has given the gaming community one of the greatest video game experiencesRed Dead Redemption 2. Chalamet would praise the game at every opportunity he got whenever he was in attendance in a press release for an unrelated project. The game is much more cinematic than a regular high-production Hollywood film and fans anticipate thatsucceeding projects will surpass the game’s graphical fidelity and visuals.
Most video game adaptations fail to capture the essence of the source material and the gaming community would condemn these projects naturally. The live-action adaptation ofMax Payneisa prime example of how to butcher a video gameand antagonize the fan base because the filmmakers blatantly disregarded the provided script and tried to make something new that ultimately became the film’s undoing.

Chalamet shared his two cents about the prospect of adapting the critically acclaimed and universally praisedRed Dead Redemptionprequel into a feature-length film, andhis main concern was the narrative. The developers of Rockstar Games always wanted to go higher and further than before and could not help themselves to add more and more side content. From Stranger missions to random events,Red Dead Redemption 2is stocked from start to finish with content that will not bore any player for the foreseeable future.
It’s tough to do video game adaptations.
Recent video game adaptations like theUnchartedfilm were received with mixed reviews; however, most of the feedback was positive, whereas the HBO adaptation ofThe Last of Uswas praised as one of the greatest adaptations ever made, which is a high bar. The showrunners were fans of the source material and this was an important factor that made the series a success becauseMazin refuses to deviate from the established path.
There are so many side missions in Red Dead Redemption. I don’t know if it would make sense in a linear plot.

Timothée Chalamet spent enough time exploring the fictional regions of America in 1899 to know that the story was all over the place. The developers of Rockstar Games crafted a great narrative focused on Arthur Morgan and his gang as they escape the Pinkertons. Throughout the journey, Arthur can encounter a few strangers in need of his assistance, and this could distract players from sticking to the main path.
“I told them it was wrong, they didn’t care”: Red Dead Redemption 2 Arthur Morgan VA Blames Rockstar for His Biggest Regret in the Game That the Studio Ignored
The single-player campaign ofRed Dead Redemption 2is roughly 50 and a half hours without carving the time to explore and help strangers and this is not ideal for a feature-length film. If the game were adapted into a movie, the filmmakers would have to make tough choices and cut corners for a cohesive storytelling experience for casual audience members.
The Story ofRed Dead Redemption 2Is One of the Greatest Western Tales Ever Told
Video games and movies may seem different but both mediums share the same objective. Players have complete and total freedom in open-world games to go through the main story at their desirable pace while moviegoers can sit and watch as the story unravels before their eyes. Rockstar Games wanted the gaming community to be in the boots of Arthur and take their time to be sucked into the vast world they have created.
“It was one of the main reasons I was cast”: Red Dead Redemption 2’s Roger Clark Admits Unlikely Aspect of His Audition Was a Big Factor for Rockstar
An argument can be made that video games are more costly and time-consuming to produce than a Hollywood blockbuster. Timothée Chalamet has been busy lately working on projects within a year’s timeframe, on the other hand, game developers could spend half a decade working on the same project as Rockstar Games did forRed Dead Redemption 2.
The actor’s points are valid and it will be challenging for filmmakers to condense all of this story content into a film’s average runtime. Some players felt the story ofthe prequel could have used more missionsdespite the emotional journey they have been on.

Rockstar Games did not hold back and set the bar high for a great gaming experience. Perhaps the game does not need a live-action adaptation; however, some people will never voluntarily pick up a controller to experience this story.
Do you agree with Timothée Chalamet’s concerns for aRed Dead Redemption 2movie? Let us know your thoughts in the comments section below!

Rouvin Josef Quirimit
Content Writer
Articles Published :1209
Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.