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The gaming industry was set ablaze whenBlack Myth: Wukonglaunched last August, breaking Steam records and earning critical acclaim across the board. However, while PlayStation and PC players have been enjoying Game Science’s masterpiece for months now, Xbox fans are still left wondering when—or if—they’ll get to experience this revolutionary twist onJourney to the West.

Now, Game Science CEO Feng Ji has taken to Weibo to address the elephant in the room, pointing fingers at the Xbox Series S’s hardware limitations. But given the technical achievements we’ve seen from other developers on Microsoft’s budget console, this explanation is raising more than a few eyebrows in the gaming community.
As we enter 2025, The Destined One’s absence on the green team’s platform has become increasingly conspicuous, especially as Game Science continues to roll out updates and optimizations for other platforms while remaining suspiciously quiet about any progress on the Xbox front.

The curious case ofBlack Myth: Wukong’s continued Xbox absence
According toIGN, Feng Ji claims that the Xbox Series S’s“10GB of shared memory”makes the game“really hard to make work”without years of optimization experience.
“Just more proof Wukong doesn’t deserve GOTY”: Hilarious Reason Black Myth: Wukong Fans Are Allegedly Review-Bombing Baldur’s Gate 3
This statement comes after months of speculation about a possible behind-the-scenes “exclusivity deal” withSony—somethingMicrosofthas notably declined to comment on directly.
A post shared by IGN (@igndotcom)

The Series S version of Indiana Jones and Hellblade 2 shows this statement is just bs
The timing of this “explanation” is particularly interesting, considering recent developments in the Xbox ecosystem. Games likeSenua’s Saga: Hellblade IIandIndiana Jones and the Great Circlehave demonstrated that the Series S is more than capable of running visually stunning, technically demanding games.

I’m not even an Xbox player but this is just bulls****.
While Game Science continues to push out updatesfor PS5 Pro support and base PS5 optimization, the Xbox community’s patience is wearing thin:

I forgot these companies hate it when we get things for a more affordable price…
The frustration is understandable, especially given the game’s commercial success and the resources now atGame Science‘s disposal.
A matter of priorities and transparency
The situation becomes even more puzzling when you consider that Game Science has reportedly earned enough fromBlack Myth: Wukong‘s success to fund both DLC development and a potential sequel.
Game Science CEO: Despite GOTY Snub, We’ll Keep Creating Games Like Black Myth: Wukong For The “Many people who have never used consoles and computers”
This makes the“lack of optimization experience”argument particularly hard to swallow:
This just feels like an excuse for laziness.
Technical experts in the gaming community have been quick to point out the inconsistencies in this narrative:
If you can run Hellblade 2, Indiana Jones, and Alan Wale 2 on a Series S, Black Myth Wukong is not a problem at all. Developers are coming up with the most stupid excuses to hide their laziness and lack of creativity.
Let’s be clear:Black Myth: Wukongis an incredible achievement that deserved every bit of its success. We would even argue thatit should have taken home Game of the YearoverAstro Botat TGA last month. But this latest statement from the Game Science CEO feels less like a technical explanation and more like a convenient excuse to maintain what appears to be a preferential relationship with Sony.
What do you think about Game Science’s explanation forWukong‘s Xbox absence? Are technical limitations really to blame, or is there more to this story? Share your thoughts in the comments below!
Soumyajit Mukherjee
Gaming Writer
Articles Published :966
Soumyajit Mukherjee is a Gaming Writer at FandomWire, known for his deep dives into tactical shooters and co-op games. Since joining in June 2024, he’s focused on breakout multiplayer titles like Helldivers 2 and Marvel Rivals, bringing sharp analysis and veteran instincts to every story. His gaming journey began at a local café with the OG Modern Warfare 2, and from that very first frag, he’s been chasing the rush ever since.A former competitive Rainbow Six Siege team captain, Soumyajit has played and written about everything from CS:GO, Valorant, Overwatch, and Apex Legends to Rocket League, Call of Duty, and Battlefield. He’s proudly PC-first and has been since said LAN days… but with GTA 6 looming on the horizon, a long-overdue PS5 might finally sneak onto his setup.
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Black Myth: WukongGame ScienceIndiana Jones and the Great CircleSenua’s Saga: Hellblade 2