The developers over at Obsidian Entertainment have stressed thatThe Outer Worldswill feature a lot of player choice. Whether it comes to gameplay, where players can fill a variety of roles like thenew Leadership one, or story,The Outer Worldsseems like a game that RPGs fans will want to play over and over again. To reflect this massive amount of player choice, Obsidian is actually creating special of pieces of art for loading screens that reflect what players are doing in the game.

This feature was revealed toGameInformerin a recent interview. Daniel Alpert, the Art Lead onThe Outer Worlds,even calls these pieces of loading screen art his “favorite pieces in the game.” He then elaborated on how exactly the feature works. “As you play through, you affect story events. You get these loading screens that are like newspaper-printed images of things the player has done,” he told GameInformer. “In a single playthrough, you’re able to’t get all the newspaper images.”

Of course, these images will all look like propaganda one would see in an old newspaper as, in-universe, they have been created by the corporations that run each world.The Outer WorldsCo-Director Leonard Boyarsky explained that the art team “knew we wanted to do something where you were seeing images or propaganda based on what you had done,” and they eventually settled on the corporation propaganda angle.

“It came together when we decided that it was told from the Board’s [the corporate ruling body inThe Outer Worlds]point of view. These are from Board-operated newspapers and periodicals,” he revealed. “If you’re doing stuff the Board approves of, you’re a hero. If you’re doing anti-Board stuff, it’s an ‘evil, mysterious stranger plotting against us’ kind of thing.”

In fact, corporate propaganda is prevalent throughout the entirety ofThe Outer Worlds’story. “We have these two planets – one is Terra, one is Monarch – and the people of Terra don’t like the people of Monarch. They’re making propaganda films to sell to the people why it’s bad there,” Daniel Alpert explained. The problems with a society run by corporations seems to be one of the major issuesThe Outer Worldsis tackling so the developers working hard to get this point across, even in the loading screens.

you may check out some of these loading screen images below alongside some other new art featured in GameInformer’s interview.The Outer Worldsis poised to launch for PC, PS4, and Xbox One later this year and will beseeing a retail release on consoles.