Astro Bot’sincredible critical reception has left everyenthusiast stunned, andplayers now want more of what is going to be the standoutPlayStationmascotfor the foreseeable.
Delivering on that, Nicolas Doucet, Head of Team Asobi,revealed his plans for bringing more content to the gamesoon enough in an interview with Quest Daily.

Doucetstated in the interviewthatthe studio plans to release a free DLC forAstro Botlater this year. He further disclosed that they plan to keep the DLC run-through short and challenging, even introducing afew bots and avatars that were not present in the main game.
Days Gone Dev Blasts “Cartoon Shill” Astro Bot Promotion
Days Gone’s John Garvin is Back at it and taking shots at Astro Bot.
Fortunately, we alreadyknow a bit about the unseen charactersthanks to thegame’s end credits tease. In the last part, players were able to observe a mention of a few franchises that we did not get to see at all, includingAssassin’s Creed,Stellar Blade, and more.

It was also revealed that the now confirmedDLC will bring more challenging levels for players to complete, somethingwhich Speedrunners are going to love, according to Nicolas Doucet.
Astro Bot Director Says Maintaining 60 FPS Is An “Absolute Must” And More Important Than Graphics
Astro Bot’s studio director says that maintaining 60 frames per second is an absolute must and its most essential feature.
Astro Bot’s journey began with its first appearance inAstro Bot Rescue Mission, which further received a sequel calledAstro’s Playroom, a pre-installed demo game which allowedPlayStation 5users to get familiar with their new Dualsense controllers.

Concord & Astro Bot - This Week’s Winners & Losers
Astro Bot’s return came at just theright time to pullSonyout of the deep hole calledConcordthe studio dug for itself after anembarrassing run-time of just 11 days.
Sorry Bloodborne Fans, Astro Bot Isn’t Teasing Anything New For The Forgotten IP
Astro Bot’s creative director says “there’s no secret meaning” behind the game’s Bloodborne costume and references.
Compared to years of development and over $200 Million spent on the now shut-down live-service game, the latest platformer title that now stands as a solid candidate for Game of The Year awardwas developed by a team of nearly 60 members and less than half the developmenttime.

TheAstro Botadventure lets the player clear different levels and rescue other bots while battling unique bosses andwitnessingnostalgic elements from the PlayStation’s long-living legacy.
WHERE TO PLAY
Bloodborne Fans Think They’re Being Mocked By Astro Bot’s Yharnam Hunter Costume Reveal
Bloodborne fans say Sony knows exactly what they’re doing with Astro Bot’s pre-order bonus.
