Super Smash Bros. Ultimate has finally reached its final major update today, October 18, with the release of Sora and patch 13.0.0.

Sora was once thought to be nothing more than a pipedream due to the crazy rights issues surrounding it, but somehow Masahiro Sakurai made it happen.

After first being announced during a special presentation earlier this month,Sora is finally herein Super Smash Bros. Ultimate with this latest update.

Super Smash Bros. Ultimate Update 13.0.0 Patch Notes For October 18

As of the writing of this article on October 18, Sora and update 13.0.0 should be live for Super Smash Bros. Ultimate. This includes not just Sora and the previously announced Mii costumes for Octoling, Judd, and Doom Slayer, but also some other content as well.

The official patch notes for this latest update come straight from theNintendo Support website, the notes of which you’re able to see in full below.

As you can see, the majority of the patch notes include the information we already knew about in the update, including the addition of Sora and the new Mii Costumes.

That is not all here in this last major update for Super Smash Bros. Ultimate though, as there have been some game-balance adjustments also made in this patch.

Fighter Adjustments In Patch 13.0.0

As mentioned above in the patch notes, update 13.0.0 for Super Smash Bros. Ultimate also brought some character balancing as well, which you may read about in full below.

All Fighters

Made it so opponents that fall down in place due to Kazuya’s side special cannot be stepped on when jumping.

Jigglypuff

Neutral Attack 2

Reduced vulnerability.

Back Air Attack

Reduced vulnerability when landing.

Downward Throw

Shortened the launch distance.

Neutral Air Attack

Extended launch distance for the high-damage window.

Up Air Attack

Increased attack power and maintained launch distance.

Down Air Attack

Increased attack speed.

Side Special

Increased the amount of time hit detection lasts.

Down Special

Increased the speed that super armor activates when using the move on the ground.

Neutral Attack 1

Flurry Attack

Increased power.

Up Smash Attack

Extended launch distance.

Down Smash Attack

Increased the high-damage range.

Dash Attack

Extended the duration of the high-damage part of the attack.

Side Tilt Attack

Extended launch distance of the second attack.

Down Tilt Attack

Rosalina & Luma

Luma will appear in front of Rosalina when using the move and turning around.

Extended launch distance for Luma’s attack.

Luma will follow you when using the move in the air.

Little Mac

Up Tilt Attack

Extended the duration of an opponent’s animation when they are struck by this attack.

Side Smash Attack

Increased power against shields when using the move with down input.

Neutral Special

Reduced vulnerability when using the move on the ground.

Increased speed so it will be faster to use the move.

Made so the second button press can be input in advance.

Up Special

Extended launch distance of the last attack.

Increased the amount that attack power will increase.

Shortened the time between the slamming/dragging animations and when another jump can be input.

King K. Rool

Increased the range at the beginning of the move.

Forward Air Attack

Increased attack range.

Forward Throw

Incineroar

Increased attack power and maintained launch distance of the high-damage window while descending.

Increased attack power and maintained launch distance of the high-damage window for the explosion.

Final Smash

Shortened the downtime after finishing the Final Smash.

Super Smash Bros. Ultimate has featured a lot of balancing of fighters since its launch and this update is likely one of the last with the addition of Sora in patch 13.0.0.