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If players are looking for a thrilling mix of historical intrigue and high-octane action,Assassin’s Creed Shadowswill be the game for them. Players will experience the history of Japan and will be able to pick between 2 protagonists, Naoe and Yasuke.

However, many controversies are going around the game, making it a less and less favorable choice. Recently, the developers unveiled Naoe’s parkour movement, which seems to be drawing more criticism than applause.
Players Not Happy with Assassin’s Creed Shadows’ Naoe Movement
Parkour has been one of the hallmarks of theAssassin’s Creedseries. Players are always looking forward to the next installment to further refine and expand the system to offer a fluid and dynamic experience. Players believed thatAssassin’s Creed Shadowswould also take it to the next level.
However, players are disappointed after seeing the latest reveal, which focuses on Naoe’s parkour movements. Most fans are disappointed asthey expected the movement to be more fluidand filled with emotions. Instead, they are getting what seems to be a step back from the previous title.

“I would hate it if Yasuke walked around…”: Assassin’s Creed Shadows Was Always Going to Discontinue 1 Disliked Mechanic From Assassin’s Creed Valhalla
The reason players expected more from the female protagonist was because of her training as a ninja. Players thought that her movements would feel natural and immersive, instead, they felt that her movements were repetitive and uninspiring. Disappointed players are taking to the forums and social media to express their frustrations.
Here is some new#AssassinsCreedShadows Parkour Footage featuring Naoe, that was recently released by the official Assassin’s Creed accounts!What are your thoughts?Do you enjoy how it looks? What else would you like to see in terms of parkour?pic.twitter.com/iC3eGCs0xT

Some are unhappy about her reactions after landing from high places.
ZERO impact to her landings, she barely even reacts to touching ground

Others feel that the movement seems really slow.
This parkour looks incredibly slow for someone who’s supposed to be a ninja.. Ubishit at it again!
Some feel that the surroundings are not responding according to her movements.

No reaction to the environment nor when she lands. Also, Tiles would be falling off the roof.Ubisoft needs more details.
While some are pointing out the mistakes and hoping to see these mistakes fixed.
Looks bad. Looks like each jump has pathing trying to correct itself.0:04-0:06 is an example0:09-0:11 as well..0:16-0:18 does it too..0:29-0:31 as well seems to force her right to grapple up.It looks unpolished and hopefully gets looked at again for people excited.
The reaction from the community has been swift and vocal, as they are sharing their frustrations. This shows that the reveal has sparked a wave of disappointment and confusion instead of excitement among the fanbase.
Ubisoft Needs to Address These Issues Before Release
Ever since the announcement of the game,Ubisofthas faced backlash about various issues, from the protagonist’s origin to now movement. There has been no official statement addressing the specific criticisms.
Assassin’s Creed Shadows Continues the Recent Trend Essentially Changing What it Means to be an Assassin in the Ubisoft Franchise
However,to regain some of the excitement among the fanbase, Ubisoft needs to show that it is willing to engage with its community and address their feedback or concerns. It remains to be seen how it will handle the situation and whether or not it will consider feedback before the game’s official release.
As the players eagerly wait for further updates on the upcoming game, it’s clear that they are deeply invested in the series’ legacy and want to see the game succeed. In the end, it is not certain whether or not the game will be able to recapture the excitement that fans had for the previous titles.
What is your favoriteAssassin’s Creedgame in the series? Tell us in the comment section below.
Shubham Chaurasia
Gaming Writer
Articles Published :1368
At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.