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It is only a few days beforeRise of the Roninfinally releases, but many members of the gaming community are wondering whether or not it will rival PlayStation’sGhost of Tsushima, which was released back in 2020 and took the world by storm.

Now the developers have chosen to comment on thesimilarities betweenGhost of TsushimaandRise of the Ronin,as they detail how similar the games are to each other and howGhost of Tsushimawas an inspiration forRise of the Ronin.
Rise of the Ronin Might Be Similar to Ghost of Tsushima, but It Will Be Its Own Game
If you are not aware,Rise of the Roninis an open-world RPG that takes place in the Bakumatsu period of Japan’s history and will allow players to take control of a Ronin as they travel around the country on horseback, taking on jobs, fighting enemies, and adventuring for hours on end.
This may sound familiar to many gamers, asGhost of Tsushimahad a relatively similar plot, but there are plenty of differences that set these two games apart from each other. According to arecent interview between Team Ninja, Koei Tecmo, and Automaton-Media,the developers did look towardsGhost of Tsushimafor inspiration onRise of the Ronin, but the developers focused on creating their own take on the genre.

Rise of the Ronin’s Departure from a Soulslike Staple Feature May Annoy Die-Hard Fans, But It’s For The Right Reasons
During the interview, game producer Yosuke Hayashi, who works for Koei Tecmo, talked about how they feel they are keeping to the unique characteristics that both studios are well known for while also ensuring that when gamers load up the game, it feels like a whole new experience that they have never seen or felt before, to the point he even said “the game’s tactile feel, combat and other aspects of “Japanese-ness” will seem different and better when compared to other titles.“.
After Working on Nioh and Ninja Gaiden, It Makes Sense for These Developers to Move From Linear Games to Open-World
After so many years of working on linear-based games that task players with moving through the story one mission at a time, it makes sense that for a project as big as this, that the developers would decide to go big with the ambition and take the chance to make an open-world project.
“I hope you will enjoy this game as a historical adaptation”: Rise of the Ronin’s Producer Attempts to Explain Why Rise of the Ronin Isn’t Just a Ghost of Tsushima Rip-off
This was understandably a big undertaking by the two teams, but from what we have seen from the numerous trailers, it will definitely be worth it. The game looks to be a completely new experience for players to enjoy as they explore this new period in Japanese history that hasn’t been properly explored yet by gamers.
With a change from linear-based gameplay to open-world gameplay, the developers have prioritised quality over anything else, ensuring that the quality ofRise of the Roninis up to the high standards that their other titles are known for.

What do you think about theRise of the Roninbeing compared to theGhost of Tsushima? Are you excited to explore this new open-world from Team Ninja and Koei Tecmo? Let us know in the comments below what you think!
Liam Magee
Gaming Writer/Editor
Articles Published :534
Liam is a writer who loves to spend his time gaming, streaming, playing board games, and just talking about games in general. He will play pretty much any game you put in front of him, but he absolutely loves soul-like games the most, or anything story-driven.
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Ghost of TsushimaKOEI TECMOPlayStationRise of the RoninTeam Ninja

