Patch 2.3b is coming toLeague of Legends: Wild Rift. The update is set to include two new champions, Lucian the Purifier and Senna the Redeemer.

As well as two new champions, the new patch will also include brand new accessories such as emotes, icons, and spawn tags. The upcoming 2.3b update will also kick off the ‘Sentinels of Light’ event, join the Sentinels in their quest to stop the Ruination.

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Speaking of Ruination, Riot Game’s other massively popular titleValorantwill be receiving a brand new skin bundle inspired byLeague of Legend’sRuination. Check out everything you need to know about the new bundle at the link below!

Wilf Rift2.3b - Release Date & Time

Wild Rift2.3b will release on Friday, July 9th, 2021.

According to the officialWild Riftwebsite and patch notes, update 2.3b will release at the following time:

Wild Rift2.3b - Patch Notes

Below you will find the official patch notes forWild Rift2.3b, these notes were taken from the officialWild Riftwebsite.

Ruination has arrived. Fight the darkness with the Sentinels of Light in patch 2.3b, where balance changes for champions, ARAM, and more lurk within the Black Mist.

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NEW CHAMPIONS

LUCIAN, THE PURIFIER

Lucian, a Sentinel of Light, is a grim hunter of undying spirits, pursuing them relentlessly and annihilating them with his twin relic pistols. After the wraith Thresh slew his wife, Lucian embarked on the path of vengeance—but even with her return to life, his rage is undiminished. Merciless and single-minded, Lucian will stop at nothing to protect the living from the long-dead horrors of the Black Mist.

Lucian will be released onJuly 9 at 08:01 GMT+8.

SENNA, THE REDEEMER

Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

Senna will be released on July 9 at 08:01 GMT+8.

Releasing July 9 @ 08:01 GMT+8:

ACCESSORIES

You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!

Baubles: Fighting the Good Fight, For Fetter of Worse

Icon Border: Sentinel Portal

Emotes: Looking Good Feeling Good, My Hero

Icons: Light in the Dark, Sentinel Master

Spawn Tags: Sentinel I, Sentinel II, Sentinel III

All accessories will be released throughout the patch.

SENTINELS OF LIGHT

As the Black Mist engulfs Runeterra, an ancient order must bolster its ranks to protect the fading light. Join the Sentinels in their quest to stop the Ruination and witness their stories from the front line!

The Sentinels of Light event begins July 9 at 08:01 GMT+8

4G/WI-FI DUAL CONNECTION

After taking this feature back to the lab for a few weeks, we’re releasing the 4G/Wi-Fi dual-band connection option. Enabling this toggle uses both your mobile network and (if available) a nearby Wi-Fi connection to boost your connectivity in game. Thanks for your patience while we got this one ready!

CHAMPION CHANGES

The Glorious Executioner has been underperforming since our last round of changes. He is good on his damage, but could be more flexible in his positioning. We are bumping up the utility portions of Draven’s kit to help him achieve glory once more.

(2) Blood Rush

(3) Stand Aside

The Tidal Trickster is causing too much mayhem from the jungle, so we are tuning down his damage to monsters.

(P) Seastone Trident

Garen’s full tank build has been too consistent in terms of damage output. We are making some light changes here to shift his power more into building AD to balance out the Might of Demacia.

(3) Judgment

(Ult) Demacian Justice

Irelia has been struggling to perform, especially in the highest levels of skill. Wild Rift has fewer minions per wave than PC does, so the Blade Dancer receives less healing in Wild Rift than she does on PC. To account for this, we are increasing her healing vs minions while also buffing her more skill expressive abilities. These changes should help her to dance around the Baron lane better.

Base Stats

(1) Bladesurge

(3) Flawless Duet

(Ult) Vanguard’s Edge

It’s too easy for Jinx to steal objectives with her Super Mega Death Rocket! allowing her to steal objectives away from junglers looking to Smite it. We are capping her ultimate’s damage vs monsters to reduce her frequency of steals and make her a little less frustrating for junglers.

(Ult) Super Mega Death Rocket!

Kha’Zix is hunting his prey too easily. We are lightly tuning down his power to keep the Voidreaver in check.

(1) Taste Their Fear

Rammus is rolling over his opponents too fast. We are turning down the Attack Speed he gains from taunting a target so he isn’t such a powerhouse with his early ganks.

(3) Frenzying Taunt

Riven is underperforming, so we’re amping up her shield from Valor to help her stay sharp in the Baron lane.

Vayne is slightly underperforming, so we are bumping up her ability to duel squishier targets. This should help the Night Hunter stay on her feet in general, but especially early in Dragon lane.

(2) Silver Bolts

(Ult) Final Hour

After examining the mid lane meta, we believe tapping down the armor of some of the top performers will result in a more balanced state between AD mids and AP mids.

TWISTED FATE

ARAM CHANGES

MISS FORTUNE

GAMEPLAY CHANGES

RESOLVE: SECOND WIND

Second Wind is a bit strong, so we are nudging it down to bring it in line with the other Resolve runes. We also found a bug in its tooltip that made it read stronger than it actually was for melee champions. We are updating the tooltip to accurately reflect its functionality.

EXTRA BITS