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TheShadow of the ErdtreeDLC fromElden Ringhas already been confirmed, with a release date and all. From Software fans are waiting to see what is next for the popular Japanese studio. In the meantime, Hidetaka Miyazaki, director of games likeDark SoulsorElden Ring, has given some interviews and talked about numerous subjects.

Hidetaka Miyazaki, director of Elden Ring is not a very skillful From Software games player.

Like the future of the studio, what games will come next, and his own skills in the titles that he designs. He also speaks about how he wants players to enjoy overcoming difficulties, pointing out the difficulty in all of his games.

Dark Souls and Elden Ring creator Hidetaka Miyazaki talks about his own lack of skills in these games

From Software is one of the most popular developers ever. After selling more than 20 million copies ofElden Ring, the studio can’t do anything wrong, according to some fans. The community of theSoulsfranchise is very big and always looking for new ways to increase the experience of these titles.

Messmer’s Origins and His Absence from the Lands Between of Elden Ring May Have Been Right in Front of Us, and Shadow of the Erdtree’s Trailer Seemingly Confirms It

The director of this game has been given several interviews, allowing fans to discover some very interesting details about him. Miyazaki has revealed in a recent interview that he is not very good playing From Software games.

In aninterview with The New Yorker, he spoke about how he is not very good at playingDark Soulsgames and how he dies all the time. But thanks to this particular lack of skills, he improved this experience for other players, making the defeat of a difficult boss something that players really consider a great achievement.

Messmer’s Origins and His Absence from the Lands Between of Elden Ring May Have Been Right in Front of Us, and Shadow of the Erdtree’s Trailer Seemingly Confirms It

“I do see this as a time for us to continue to grow”: Elden Ring’s Hidetaka Miyazaki is Optimistic about FromSoft and the Soulslike Genre’s Future – If Not Elden Ring 2, What Next?

He talks about how he always looks for ways to make death in games a feature or even some kind of mechanic, so players can keep trying until they accomplish their goals in the game.

Hidetaka Miyazaki and the future of From Software

This Japanese director is very sure about the incredible difficulty of their games. Miyazaki is very proud of making players work hard to overcome an enemy and give even more joy after they overcome their opponents. He said,“I just want as many players as possible to experience the joy that comes from overcoming hardship.”Fans all over the world agreed with this, and they are very happy about being present in every new game by From Software.

There is no indication or clue as to what will be the next game developed by From Software. Last year, the studio launchedArmored Core 6: Fires of Rubicon, which became the most-sold game in this franchise thanks to the popularity that From Software has.

“I do see this as a time for us to continue to grow”: Elden Ring’s Hidetaka Miyazaki is Optimistic about FromSoft and the Soulslike Genre’s Future – If Not Elden Ring 2, What Next?

Tell us what you think about Miyazaki not being so good withDark Souls-type games in the comments section below.

Lucas Lapetina

Articles Published :1102

I’m a big fan of movies and videogames in general. I really love Pokémon and Godzilla. One of my favorite games is The Last of Us, Part II. A compelling and well-written story is always welcome.

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