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Oh,Grand Theft Auto. That one franchise that doesn’t shy away from addressing misogyny, racism, groupism, sexualization, and a plethora of other social issues.GTA 6won’t turn a blind eye to these either, and portray things in the most over-the-top ways possible.

GTA 6 trailer showcasing vice city at night with people driving and walking.

Almost every title by Rockstar Games has a protagonist who believes in certain values and tries to navigate the tricky world of right and wrong. Well, mostly the latter. After all, these are violent sociopaths we’re talking about.

KeepingGTA’srich history and the studio’s last big project (Red Dead Redemption 2) in mind, there are certain parallels we can draw inGTA 6and expect yet another parody of the real world driven by a tale of two outlaws.

The Ethics of Violence in GTA 6: Balancing Freedom and Responsibility

Leonida – A Canvas for Insanity and Inequality

Rockstar Games has a clever habit of using an open world as a systematic approach to its narrative. InGTA 4, we were introduced to a darker metropolitan persona of New York that highlights an immigrant’s survival in a city that thrives on concrete-jungle-esque clichés.

InGTA 5, drugs, money, and other vices took the spotlight, letting three protagonists shuffle their life choices for the sake of entertaining audiences. Almost as if they were in a video game about to make millions of dollars.

Jason and Lucia in the GTA 6 trailer robbing a store.

Then, there wasRed Dead Redemption 2which presented a brief history of America’s violent past perceived through the eyes of a protagonist who tried to embrace the dawn of a new civilization in 1899.

The Ethics of Violence in GTA 6: Balancing Freedom and Responsibility

FromGTA 6‘strailer, we can point out how evident it is for ongoing events in the state of Leonida (a fictional Florida) to be an active part of the game’s narrative.I wrote about this in detail last year, and it’s a phenomenon that will continue to shape the game’s future.

Leonida will use in-game social media to highlight its world in a relatable way, and maybe even help us introspect a little. Do we respond to the game’s world in a way we do to real-life issues? CueThe X-Filestheme song.

GTA 6’s Female Protagonist: Breaking Stereotypes and Expanding Representation

The gritty stories of outlaws and morally bankrupt people in power are often the backdrop of stories in Rockstar Games’ worlds, andGTA 6is no different. So, how does a modern-day Western paint a picture of a morally bankrupt world?

Bonnie, Clyde, and the Tainted World

It’s unironic and almost deceitful howGTA 6is leading up to feel like another Western, yet looks nothing likeRed Dead Redemption. The masked robberies, the devious plans for a richer tomorrow, and a couple resembling Bonnie and Clyde feel a tad bit similar to the era of Western Spaghetti many of us have grown to love and cherish.

GTA 6’s Female Protagonist: Breaking Stereotypes and Expanding Representation

Simply put; many parts ofGTA 6may feel like a tale told in the 1800s, except it’s not through the eyes of a rugged protagonist living in 1899. Instead, we have two playable characters this time – Lucia and Jason. Both show the promise of portraying ambitious personalities who wish to build a better life for themselves.

Despite the era a narrative is set, human behavior can pervasively carry out the wrong ideas, igniting social injustice. InRed Dead Redemption 2, Arthur Morgan would find himself crossing paths with morally bankrupt groups based on the likes of the Ku Klux Klan and The Dalton Gang.

GTA 6 bikers shown in the trailer.

InGTA 6, there’s a high chance that Lucia and Jason too will witness social injustice regularly. How they go about this can be a twofold method – first, making a commentary. Second, acting on it.

Like You, GTA 6 Characters Will Have Opinions Too

When Arthur Morgan inRed Dead Redemption 2meets strangers and sociopaths from all walks of life, he often has an opinion on things. For instance, there’s a man in Saint Denis who loudly promotes white supremacy on the streets of the vibrant city. Upon noticing him, Arthur speaks up and lets him know that the world is progressing and he should too.

GTA’s Evolution Through the Decades

you’re able to check out this encounter in a gameplay clip shared by user ZanarGaming on YouTube.

How does Arthur express his opinion? He can pass a snarky remark, and leave things be. Or, he can take his pistol out and shoot him in the face. He can even hogtie the guy and take him for a ride on the railway tracks.

I got friends who’s Mexican. Friends who’s Indian. I’ve known blacks, Irish, Italians… good and bad in all. I’ve known good white people and bad white people. And above all… dumb white people.

The best part? If Arthur decides to kill this man, his honor doesn’t go down! Is this Rockstar Games’ subtle way of teaching us a lesson in open-mindedness? Maybe.

This level of interactivity opens the possibilities of a morally diverse range of narratives. IfGTA 6decides to take a similar path forward, Lucia and Jason will have quite a few things to say about the modern world.

In another example, let’s not forget Niko Bellic fromGTA 4who protects his friend from a homophobic bully. User streefgliver from Reddit shared a video clip of the same, reminding the community that this game came out in 2008. Quite literally, the main objective of that mission is“Take down the hater.”

Many things have changed since 2008, and a brand-newGTAwill take things up a notch. But, we can safely expect a similar mission design that turns social injustice into gameplay-driven narratives.

Thicker Skin, Thicker Game Library

EarlierGTAgames didn’t feel as complex. Just like Rockstar Games, some of the franchise’s iconic protagonists like Claude and Tommy had little to nothing to say about the social disparities happening in their vast open worlds. For the most part, gamers were okay with this, but we don’t live in that world anymore.

Games have come far since, and now topics like diversity, equity, and inclusion (DEI) have often led to heated conversations about creative freedom and the portrayal of certain members of the gaming community.

Is DEI in Games a Threat to Creativity, or Are You Just Terminally Online?

Of course, you can always turn a blind eye towards virtual characters tackling polygon problems in a world that’s not real, like ours. But, it’s difficult to not have a conversation around it when social injustice can be talked about so freely on the internet.

Thankfully, an ever-evolving world can work in favor of Rockstar Games. Take the example ofGTA Online– a world that’s extremely dynamic, and introduces new content over time.

This social commentary will continue to feel open-ended with the introduction ofGTA 6,and we will likely watch the game mimic ongoing problems from the real world in Leonida.

What do you think aboutGTA 6tackling social injustice through its narrative? Do you think Leonida and its inhabitants will voice things out? Let us know in the comments below.

Tanay Sharma

Articles Published :636

Tanay is a gaming writer who wears more hats than Red Dead Redemption 2 characters. He’s a musician, writer, voice-over artist and adores interactive media. He covers everything from game reviews to interviews with developers. His favorite games are the ones with memorable stories and characters. He’s also pursuing a master’s degree in Behavioral Sciences. No, he won’t read your mind.

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Grand Theft AutoGTA 6Rockstar Games