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Stellar Bladewas a great first attempt for Shift Up to leap from developing mobile games to triple-A budget video games for consoles. The South Korean developers were eager to prove that they had something to contribute and were paving the way for the future.

The fans of Stellar Blade are all waiting for Shift Up’s big announcement.

The universal praise the video game received is quite impressive and the developers are just beginning. The gaming community is invested and cannot wait for new content that the game will receive now that the team has casually announced something big for next week.

Shift Up Is Teasing Something Big for Stellar Blade

The recent accolades the game has been receiving are a testament to the skill and commitment of the developers. Sony teamed up with the South Korean developers to deliver a new PlayStation franchise and it looks like the partnership has paid off,it already has the highest-rated user score on Metacriticwhich is a spectacular feat, especially for a new IP.

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“I say thank you”: Stellar Blade Fans Have Forgotten Eve, Tachy, and Co, and Entirely Moved Onto Another Character

— StellarBlade (@StellarBlade)July 03, 2025

While there is no confirmation of what the developers are doing, speculations are welcome.Perhaps it could be a new update that will include a boss rush or challenge modefor players who are after a more harrowing experience or it could also be new story content.The developers knew they had to get the combat rightto gain the attention of the gaming community fully which ultimately benefitted the overall game.

Stellar Blade could only be just the beginning of more console games made by South Korean developers.

“I say thank you”: Stellar Blade Fans Have Forgotten Eve, Tachy, and Co, and Entirely Moved Onto Another Character

The developers certainly left a strong impression and the players are already pining for more content. The success of this project will surely inspire more indie game developers who are too intimidated to make such a leap but directorHyung-Tae Kim dreamed of this for nearly a decade and did not let the doubts or negativity sway himfrom realizing his creative vision.

Stellar Blade Gave Shift Up the Confidence to Be More Ambitious

The idea and setting of the game may not be that original given the fact thatthe game director shared his sources of inspiration which included the work of James Cameronfor the live-actionAlita: Battle Angelfilm and this game was his passion project. Kim believed he could contribute to the table and he delivered.

As Stellar Blade Devs Thank Their Fans, The Petition to ‘FreeStellarBlade’ Continues to Grow and Hits Milestone after Milestone

Sony has a vested interest in this franchise and will give the developers the support they will need. There is potential for sequels and the appeal is there. Kim knew that players are attracted to fast-paced action games and he was inspired by the success of the Soulslike genre and applied a similar combat system.

The gaming community was enamored bythe bold and daring character designsand the game director admitted it was intentional. Kim had no malicious intent and wanted to depict powerful female heroines and Eve was the epitome of that vision.

As Stellar Blade Devs Thank Their Fans, The Petition to ‘FreeStellarBlade’ Continues to Grow and Hits Milestone after Milestone

Fans can already expect this franchise to go places and the developers can now pursue a more ambitious idea knowing that there is a strong demand for more. Sony struck gold with this partnership and will likely back the team with any idea they come up with.

Do you think the developers will announce a DLC forStellar Bladenext week? Let us know in the comments section below!

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Rouvin Josef Quirimit

Content Writer

Articles Published :1209

Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.

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