The latest Archipel Caravan interview features veteranFinal Fantasyart director Isamu Kamikokuryo as he discusses his love for art and how he got into the gaming industry. Interestingly enough, he had a fairly late start, as he started working with videogames right before he turned 30 years old.Beforehand he had spent years as a struggling artist, picking up odd jobs to stay afloat. He sent his portfolio to Square right before its merger with Enix. He began working part-time with the newly formed Square Enix and was immediately tasked with creating concept artwork forFinal Fantasy X. Check out the interview before to delve into quite the career journey:

According to the official description: “Isamu Kamikokuryo is a veteran art director, who has worked at Square Enix for 18 years on theFinal Fantasyseries, starting withFinal Fantasy Xall the way up toFinal Fantasy XV, before turning freelance in 2017. He told us more about the art director position in the Japanese game industry, as we explored some surreal places that inspired him through his career.”

Archipel Caravan specializes in creating and publishing documentaries about various Japanese creatives. Their previous interviews includeFinal Fantasy XIVproducer/director, theYakuzacreator,Danganronpacreator, and with theResident Evilcreatorhere. You can support them financially through Patreonhere. If you enjoyed this video, Archipel has an entire lineup planned, which they posted on theirofficial Twitter account:

Final Fantasy XVIwas announced on thePS5showcasein September 2020. While the reveal trailer from the showcase mentionedFFXVIis a timed exclusive to PS5 and will later come to PC, the Square Enix uploaded version of the trailer and the press release for the game only mention PS5 for the game’s platforms. However, it’s very likelyXVIÂis indeed a time-limited exclusive and will come to PC sometime after its launch one day.

Right before TGS 2020, anew reportclaimedFinal Fantasy XVIis in development for at least four years and will launch sooner than most people think. Four years is consistent with what we knew: Square Enix announced an AAA game was in development in 2016, and that gameentered full scale development in 2019. And wenow know this game wasFinal Fantasy XVI.

Square Enix reiteratedthat new information onFinal Fantasy XVIwill be published in 2021, which most likely means world, story, characters, and a possible release date. We do know that Square Enixis currently recruiting staffto createXVI’s maps and dungeons, high production rates cutscenes, and the characters' action patterns, with the foundations of the game’s development and the scenario production being already completed. Now, Creative Business Unit III needs new blood to keep making the boss battles and other large scale resources.

You can also check outthis guideon what we know so far about the game world and lore itself.