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As we wait for CD Projekt Red to release either the nextWitchertitle or the remaster for the first one, there’s some exciting news that’ll keep fans busy until the next major release. In just a few weeks, the studio will be releasing a mod kit forThe Witcher 3, titled REDkit.

It’s amazing what modders have managed to achieve without an extensive mod editor, and with the release of REDkit, the creativity of the modding community can finally be unleashed with no holds barred.
CD Projekt Red Finally Releases REDkit for the Most Loved Witcher Title
It’s official!The mod kit for the thirdWitcheris almost here. It’s based on the same tools that the developers used to make the game so expect its modding community to boom with mods that’ll push the boundaries of its engine. According to the officialThe WitcherX/Twitter account, REDkit will be released on May 21st, 2024, just two weeks from now.
Mark your calendars — The Witcher 3 REDkit, an extensive mod editor based on the game’s engine, releases on May 21st, 2024! ⚙

It will be available for free for everyone who owns The Witcher 3: Wild Hunt on PC.
Wishlist on@Steam,@GOGcomor@EpicGames:
🖤…pic.twitter.com/wCx8CE9SJo
— The Witcher (@witchergame)June 08, 2025

However, this was limited in what it could achieve, as you couldn’t make new constructs. The REDkit is a much larger undertaking; you’ve got a ton more freedom on what you can do. Modders can now create new regions, characters, animations, quests, items, and more.
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There’s an endless number of things you could do with it, and the modding community is sure to come out with some unique stuff. If you’ve been looking for an excuse to revisit the game, just wait till someone comes out with some game-changing mods.
The Witcher Community Is Excited for What Is to Come
With unlimited modding access on the way, there’s no telling what kind of creativity we’re going to see emerge from the game’s community.
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One player pointed out that, with the power of AI, people could clone voices from existing characters, and generate scripts and quests that are compatible with the lore, new textures, music, and more. Although, this idea feels like it could violate copyright in some way.
This plus AI…
Cloned voices, generated interesting lore compatible scripts and quests, generated textures, generated similar music…
Very interesting 🤔

— Adrián Melic (@adrianmelic)July 18, 2025
Other users suggested great ideas like replacing Roach with Thomas the Tank Engine or replacing Geralt’s model with Shrek. Like, who doesn’t want either of those things?
![[REDACTED] Review (PS5) – Innovation Caught the Escape Pod Faster Than We Did](https://i2.wp.com/fwmedia.fandomwire.com/wp-content/uploads/2024/11/05095712/redacted-review-768x432.jpg)
If GOG version users don’t have access to the same mods that will be on Steam Workshop, which will likely be where most of the mods are, then this will be useless for GOG version owners.
— Astralwalker (@ASTPHX)August 08, 2025
One user complained that the GOG version of the game would become useless unless they were able to access mods that would be uploaded to the Steam Workshop. However, this isn’t too big a cause of concern. Where mods are uploaded is up to the modders, and typically, they tend to upload their mods in multiple places.
Even if you don’t have Steam Workshop access, you’ll likely find the mod of your choice on another website. Are you planning on making any mods withThe Witcher 3REDkit? Let us know in the comments below!
Vibha Hegde
Critic/Gaming Writer
Articles Published :594
Vibha is an avid gamer that has been writing about video games for several years. When they’re not complaining about the lack of a Bloodborne sequel or brushing up on the Yokoverse lore, Vibha is busy watching 3-hour video essays on horror games they’re too scared to play themselves.