Follow us on Google News
Get the latest updates directly in your Google News feed
Out of all the themes that theAssassin’s Creedfranchise manages to craft an experience around, history happens to be a big one. From the shady pathways of London in 1868 to the mystical and open landscapes of ancient Greece, the franchise has managed to tell several stories from many parts of human history.

However, things may be a little difficult to grasp withAssassin’s Creed Hexein this aspect, especially when magic and spells might take the center of attention. While Ubisoft is trying to manage both realism and fantasy with this one, only time will tell how it truly turns out.
A Holy Roman Setting With Myth and Magic
According toInsider Gaming,Assassin’s Creed Hexewill follow the adventures of a protagonist called Elsa, who finds herself in the 16th-century Holy Roman Empire. Developed by Ubisoft Montreal, the game will be a linear experience, which can be compared to a lot of the previous games in the series.
“They get more goofy to the point that it insults race”: Not Everyone is Excited by the Latest Assassin’s Creed Red Leak
However, it’s still going to be different, and this is where fans might grow a little skeptical. Turns out, players can use spells and incantations to turn into animals and even use them against enemies at some point. This isn’t similar to how Eagle Vision from the previous games. At least, not from what it seems like.
And, this very much goes against the idea thatAssassin’s Creed Hexewould be a completely historically-accurate game. No, instead, think of it in terms of a game likeWitcher 3: The Wild Hunt, without the open-world elements.

Assassin’s Creed Hexe Will Still Have Some Familiar Things
While this new linear direction with myth and magic may seem likea different turn for the franchisegoing forward, there are a lot of things we can expect from the game that will appeal to fans either way. Sources also suggest that the game will be highly inspired byAssassin’s Creed Syndicate: Jack The RipperDLC.
“There is really no other feeling like it”: 1 Aspect of Star Wars Outlaws Will Feel Like Assassin’s Creed in Space
The game’s producer, Marc-Alexis Côté, put it bluntly that not every game in the series needs to be a title that requires 100+ hours of dedication. Simply put, fans of the franchise can expectHexeto be a much shorter game, and have a campaign likeMirageor older games in the series.
Even though the direction ofAssassin’s Creedgames has changed in the past few years, a lot of fans miss the older days when stories were simpler and characters felt like they were written straight from the heart.

Clearly,Hexeis going to be one of those experiences, even though magic and spells may stray away from the heart of historic storytelling.
What are your expectations from the game? Let us know in the comments below.

Tanay Sharma
Articles Published :636
Tanay is a gaming writer who wears more hats than Red Dead Redemption 2 characters. He’s a musician, writer, voice-over artist and adores interactive media. He covers everything from game reviews to interviews with developers. His favorite games are the ones with memorable stories and characters. He’s also pursuing a master’s degree in Behavioral Sciences. No, he won’t read your mind.
More from Tanay Sharma
Metal Slug Tactics Review (PC) – A Tactical Tribute to the Run-and-Gun Classic
Rogue Flight Review – A 90s Anime Roguelite in Space (PS5)
How To Install Minecraft Mods – A Step By Step Guide
Recommended
Fact Check: Has Activision Announced Call of Duty: Black Ops Remastered?
The Batman 2 May Get Its Worst Update That Will Affect Its Shot at The Oscar
Demon Slayer: Infinity Castle Beats MCU’s Lowest-Grossing Film as Story & Animation Outshine Star Power
Ballad of a Small Player: Everything We Know About the Colin Farrell Movie
These 5 Monster Horror Shows Are Like Alien: Earth, but Better
Brandon Sanderson’s ‘Isles of the Emberdark’ Ending Explained
Assassin’s CreedAssassin’s Creed HexeUbisoftUbisoft Montreal
